/*
 * Copyright (c) 2022 New Vector Ltd
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import org.gradle.api.JavaVersion
import org.gradle.jvm.toolchain.JavaLanguageVersion

/**
 * Version codes are quite sensitive, because there is a mix between bundle and APKs, and we have to take into
 * account the future upgrade of Element Android.
 * Max versionCode allowed by the PlayStore (for information):
 * 2_100_000_000
 * Current version code of EAx on the PlayStore, for the first uploaded beta (we cannot go below):
 * ----1_001_000
 * Current version code of EAx on the nightly:
 * ----1_001_000
 * Current version of Element Android (at some point EAx will replace this app) (v1.6.3)
 * ----40_106_03a where a stands for the architecture: 1, 2, 3, 4 and 0 for the universal APK
 * Current version of EAx distributed with Firebase app distribution:
 * ----1_002_000
 * Latest version of EAx distributed with Firebase app distribution (downgrading, so that's a problem)
 * -------10_200
 * Version when running the current debug build
 * -------10_200
 *
 * So adding 4_000_000 to the current version Code computed here should be fine, and since the versionCode
 * is multiplied by 10 in app/build.gradle.kts#L168:
 * ```
 * output.versionCode.set((output.versionCode.get() ?: 0) * 10 + abiCode))
 * ```
 * we will have:
 * Release version:
 * ---40_001_020
 * Nightly version:
 * ---40_001_020
 * Debug version:
 * ---40_010_200
 */

// Note: 2 digits max for each value
private const val versionMajor = 0
private const val versionMinor = 4

// Note: even values are reserved for regular release, odd values for hotfix release.
// When creating a hotfix, you should decrease the value, since the current value
// is the value for the next regular release.
private const val versionPatch = 16

object Versions {
    val versionCode = 4_000_000 + versionMajor * 1_00_00 + versionMinor * 1_00 + versionPatch
    val versionName = "$versionMajor.$versionMinor.$versionPatch"
    const val compileSdk = 34
    const val targetSdk = 33
    // When updating the `minSdk`, make sure to update the value of `minSdkVersion` in the file `tools/release/release.sh`
    val minSdk = if (isEnterpriseBuild) 26 else 24
    val javaCompileVersion = JavaVersion.VERSION_17
    val javaLanguageVersion: JavaLanguageVersion = JavaLanguageVersion.of(11)
}
